Hi, I'm Fredrik Lidström the (big) little brother. I live out on the Swedish country side with kids, dogs, cats and horses, but still spend 98% of my time awake staring at a flat screen.
I have always been involved in Sonic Charge to some extent, but the past years it has been my full-time job. I do everything you see regarding Sonic Charge, from website and forum to GUI for all products. I also work with all the day to day "groundkeeping", like maintaining all production and development servers, systems and handling the charming customer support. =)
Synplant has the coolest GUI ever!
Thank John! I must admit that tho I push the final pixels, the concepts and realization of the GUIs are a collaboration between me and Magnus through out the whole process.
I was digging through early concept graphics and though it would be quite fun to share these as the first ones are so far off from what the final GUI is, but at the same time, very similar. =)
(I have shortened the timeline, there were a lot of steps between these and also after these.)
ConceptA - 2006 | Concept1 - 2006 | Concept6 - Jan 2007 | Concept9B - Mar 2007 |
- Fredrik Lidström wrote:
Thank John! I must admit that tho I push the final pixels, the concepts and realization of the GUIs are a collaboration between me and Magnus through out the whole process.
I was digging through early concept graphics and though it would be quite fun to share these as the first ones are so far off from what the final GUI is, but at the same time, very similar. =)
(I have shortened the timeline, there were a lot of steps between these and also after these.)
Interesting!
Concept1 looks awesome!
Cheers
Dennis
thanks for that
very interesting
thank you for your work Fredrik! really like these UI's and any other graphic element on the website too :D
wow, great job, fredrik !
- Fredrik Lidström wrote:
Thank John! I must admit that tho I push the final pixels, the concepts and realization of the GUIs are a collaboration between me and Magnus through out the whole process.
I was digging through early concept graphics and though it would be quite fun to share these as the first ones are so far off from what the final GUI is, but at the same time, very similar. =)
(I have shortened the timeline, there were a lot of steps between these and also after these.)
OH man you definately rock dude I love your taste in design. Thank you! :D
Went on another dig, this time in my dropbox folder. Thinking about the carbon footprint (or was it time and money? :P ) I work from my home office. Magnus office is just walking distance for him, but its a 30 minute drive from me. So what we do is that we share dropbox folders that we throw a lot of screencasts, screenshots and audio into to pass ideas back and forth.
Here is the evolution of the Bitspeek interface over about a week. The inspiration was, not surprisingly, the Speak'n'Spell toy, so the early conceptual designs were made like "what if the toy was made into an effect", and then after that pulling back a bit on the similarities to not get sued. :blink:
(The first one is awesome, everyone should do GUIs in Paint).
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